That is, until the national government tasks them with eliminating the greatest threat to their planet: their new teacher. Looked down upon by their peers, the students in this class appear to have little hope in advancing their academic careers. Tucked in the mountains near the elite Kunugigaoka Middle School lies a small derelict building that houses the delinquents and dropouts of Class 3-E. Inspired by the girl's motivation and passion, Sora and Shiro decide to aid Stephanie in getting Elkia back on its feet, ultimately aiming to become the new rulers of the enigmatic realm. In desperation, she attempts to regain her father's throne, but her foolhardiness makes her goal unachievable. There, the duo encounters Stephanie Dola, an emotional girl vying for the kingdom's sovereignty. After Tet leaves, Sora and Shiro begin their search for more information and a place to stay, taking them to Elkia-Imanity's only remaining kingdom. The mysterious sender turns out to be Tet, who informs them about the world's absolute rules. However, after responding to a message from an unknown user, they are suddenly transported to Disboard. On Earth, stepsiblings Sora and Shiro are two inseparable shut-ins who dominate various online games under the username "Blank." While notorious on the internet, the pair believe that life is merely another dull game. In a place where everything is decided through simple games, humankind seems to have no way out of their predicament-but the arrival of two outsiders poses a change. The lowest of the sixteen-Imanity-consists of humans, a race with no affinity for magic. Sixteen sentient races inhabit Disboard, a world overseen by Tet, the One True God. Meeting new allies and taking on new foes, Saitama embarks on a new journey as a member of the Hero Association to experience the excitement of battle he once felt. Saitama, who is shocked that no one knows who he is, quickly agrees. Genos proposes that the two join the Hero Association in order to become certified heroes that will be recognized for their positive contributions to society. One day, Saitama catches the attention of 19-year-old cyborg Genos, who witnesses his power and wishes to become Saitama's disciple. However, having no one capable of matching his strength has led Saitama to an unexpected problem-he is no longer able to enjoy the thrill of battling and has become quite bored. Now, Saitama is so powerful, he can defeat any enemy with just one punch. In order to pursue his childhood dream, Saitama relentlessly trained for three years, losing all of his hair in the process. The seemingly unimpressive Saitama has a rather unique hobby: being a hero.
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March 2023
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